Class MonoModIfFlag
MonoMod "if" attribute. Apply it onto a type / method / field and it gets ignored if MonoModder.Data[key] equals false. If fallback (true by default) is false, it also gets ignored if MonoModder.Data[key] is undefined.
Inheritance
System.Object
MonoModIfFlag
Namespace: MonoMod
Assembly: MonoMod.dll
Syntax
public class MonoModIfFlag : Attribute
Constructors
MonoModIfFlag(String)
Declaration
public MonoModIfFlag(string key)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | key |
MonoModIfFlag(String, Boolean)
Declaration
public MonoModIfFlag(string key, bool fallback)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | key | |
| System.Boolean | fallback |